30 April 2013

Back from ITFS

That was impressive! I have never seen so many people crowding a public place like the "Schlossplatz" in Stuttgart, just for the open air movie screenings. Here's the link to get an idea about what I mean. But I'm sure it's just because of the lack of sunny weather here in Northern Germany that there is no place like this.

I enjoyed most the studio presentations and the look inside their projects and work: Headless Productions with Victor Maldonado, Studio Soi with Jakob Schuh and Tumblehead with Peter Smith and Magnus Moller (don't know how to make this danish crossed o, sorry). 

We weren't successfull in sneaking in the Joseph Gilland workshop at FMX, but we met him later at the Café. Too bad we missed the David Silverman presentation!

Our film "Klops" didn't win the "Cartoon for teens" category and hopefully we will return next year with a new film that has more than 24 hours production time, so we'll have a real chance. Next festival screening is in May at Golden Kuker in Sofia, Bulgaria and the dates for screenings in June are here.

18 April 2013

Character animation class

If you are considering to learn 3d animation I would recommend the new animation class at Animation School Hamburg. Starting in May with the possibility to join until mid-May as long as places are available.
Below a scene by the animation workshop's tutor Frank Spalteholz.

"Wir starten einen neuen Character Animation Workshop (Softimage/Maya) mit unserem Dozenten Frank Spalteholz. Die Schwerpunkte liegen auf den Basics für Einsteiger, Body Mechanics und Acting/Lipsynch.
Der Kurs startet Anfang Mai, Interessenten können bis Mitte Mai dazustoßen, solange noch Plätze frei sind. Anmeldungen ab sofort möglich!"

17 April 2013

Caterpillar wip continued

I had a tough time with this guy. One step forward, two steps back. The uv unwrapping was quite easy to do, but during modeling the morph maps I didn't recognize I messed the uv layout up. The mesh flow around the mouth is not the best for modeling facial expressions. It took me a long time to close his big smiley mouth and it still has surface issues (not in this picture). I changed the texture and the size of the iris today, much better.

09 April 2013

Caterpillar wip

There he is, my cute little fellow. I had to add the inside of the mouth to the model, as I want to model/sculpt some facial expressions later. After finishing that I UV unwrapped this guy and started painting the texture. Looks good so far ...

05 April 2013

My shark

Made a few shark character designs for a project, not sure if it will proceed and can be posted here, so I thought I could make a digital painting of one of the sketches.